#include "constraint.h"
#include "object.h"

class ManipulatedFrameSetConstraint : public Constraint
{
public:
	void clearSet();
	void addObjectToSet(Object* o);

	virtual void constrainTranslation(Vec &translation, Frame *const frame);
	virtual void constrainRotation(Quaternion &rotation, Frame *const frame);

private :
	QList<Object*> objects_;
};
